A game of geometry and deception for 3 or more players (and one storyteller).
setup
Designate one person as the storyteller and the rest as players;
give the storyteller and each player a privacy screen and some stationery for any secret notes they wish to take;
assign each of N players a unique color or shape, and give the storyteller and each player N meeples each (one of each color/shape);
storyteller: secretly and randomly assign one or two players as Wumpuses, and the rest as humans;
storyteller: secretly randomize the room numbers from one to twenty on a flattened dodecahedron;
storyteller: secretly place each player in a random empty room;
storyteller: secretly place bats in two random empty rooms;
storyteller: secretly place pits in two random empty rooms.
rules
This game is played in a tunnel system of twenty rooms, each one connected to three others. This is equivalent to a dodecahedron. An example tunnel system is displayed below, but keep in mind that the room numbers will be randomized: